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Comrade 10/09/2020 (Fri) 18:47:47 No. 5016 [Reply]
Hi, Does anyone else here play LCS? I am working on updating it and would appreciate it if i could throw ideas around here, take suggestions and ask people to test out some of my changes? Original game can be found Here: http://lcs.wikidot.com/ and https://github.com/Kamal-Sadek/Liberal-Crime-Squad Please report me any bugs here, too as there are currently no other active developers. Would be great if other people wanted to be involved, too.
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Is the character gen here better and more up date than the original? Where it shows what options give is just for my debug mode.
New features added: >Base Field Hospital: kind of acts the same way as the clinic does but in the future you will a chance arrested if you go to the clinic after committing a crime. -Option to sneak out of a siege. This is difficult and depends on the stats of highest and lowest member of squad. -If not in siege, popular and been active 1+ year pretty decent members will come and ask to join your squad. >Sleepers more things to do in there undercover day jobs. This needs to be expanded even more but i started with a couple. >chargen revamped original 10 chargen questions but added one more; the 'my experience with reaction' one in pic. Needs to overhaul this to add more and lower base stats at birth.
I haven't played it in years but it's fucking based. Glad to hear you're working on it. >>5020 Your spelling and stuff is a bit questionable, also I kinda liked the 'mischievous' tone of the original game's writing, it's hard to think how to change the game to be more unironically pro-left though without losing the charm.
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>>5024 >>5024 Cheers anon. i just quickly threw in the texts so i had something to test with the actual code i wrote. i figured i'd edit and check it all after this portion is done fully. I have been thinking a lot about this too, not only how it should retain it's humour but actually how it should add more. Do you have any ideas? In this version im basingg of off the president is in there (you can go to the whitehouse,) So i thought there might be some comody to be had there. And i was thinking of updating the random things like pickup lines, interogation lines, wisdom lines, etc. If you have any ideas. :)
Play LCS, faggots. :(

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Vibeo Game Streamers Comrade 06/25/2020 (Thu) 03:38:05 No. 1931 [Reply]
Anyone here like any game streamers? I don't mean people like Ninja who are interactive advertisements, but more the people who play strange and obscure games and are entertaining in their own right. I like Jerma, Vinesauce Vinny, and Vinesauce Swedish Vinny.
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>>1931 I watch Vinny's Sunday streams.
>>1937 his forced laughter is grating
>>1938 Does anyone else know about SGF?
>>4956 vinny? forced laughter? wtf, I wouldn’t say that about vinny like... at all. I prefer joel, but I’d still criticise joel over vinny. But only because joel has a tendency to run a joke into the absolute dirt
>>5088 >run a joke into the absolute dirt Listen here bucko, it was hilarious when he just kept going for an hour shitposting after the five minute nintendo direct. At least it was hilarious for half an hour which is impressive enough before it actually started to get grating lol

Red Orchestra/Darkest Hour Anonymous Gamer 04/21/2020 (Tue) 15:37:25 No. 353 [Reply]
Comrades, does any of you play this masterpiece? It's great, you can get it for a few dollars, It's quite old so it runs even on potato computers it has basically got all of the fun realistic stuff like arma but without the drawbacks. When you are in a tank your view is actually inside the tank and the game (the mod) is managed and updated by fans whom the developers gave "control". And, best of all YOU CAN BLOW NAZIS TO PIECES
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gi go home
>>3947 >you can destroy privat property
How do you configure your mouse settings. Sometimes the screen gliches and I look straight into the air and when I try aiming it takes alot of effort if the target is really far away. Like if I move a fraction of a millimeter with my mouse it moves the rifle like an entire degree, that's like 60 MOA. I can't hit anything like that.
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I just realized once you try joining a squad and doing what the SL tells you or doing what the game wants you to do i.e. bum rush the cap points and hold it. you tend to die without getting any kills. I seem to get the most kills (and not die most importantly) just doing my own thing. Surveying the land and moving to naturally superior terrain. Managed to take at least four out before dying as a sniper that way. Problem being they already capped like three locations. My mouse is bad so I consider it pretty good. >imagine dying for a dumb piece of land.
> My team has lost on Dom Pavlova (Pavlov's House) several frustrating times because too many people set up in the buildings and never pushed forward, and worse, were innefective. Objectives could be taken but not held, because too many people wanted to be another Vassily Zaitsev. This is what I hate, the game forces you to get killed. Like, it's just a house, if defending it would be more strategically useful to just hold your current position. If attacking it would be better to scout around and get behind to the logistics and avoid the fight altogether. Holding dirt because it holds magical properties doesn't really make sense to me. Holding a bridge so 30th corps could pass to arnhem to relieve troops make sense. Securing Carentan so Utah and Omaha can link up make sense, but rushing a bell tower or a hill on higher ground in 15 minutes or less because *reasons* just boggles my mind. Omaha I understand, the beach is a death trap and it's the only way on the mainland and you have several divisions behind you who will be doing the same thing you are trying to do if you fail securing the beachhead. (but that's 3-6 hours, not hyper 30 minutes.)

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Well that was fucking terrible Comrade 09/16/2020 (Wed) 22:50:11 No. 4610 [Reply]
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>>4610 Eh looks like a bit of a throwback to ff 1-5 Also I think I heard something about 'rejecting the crystals' or somesuch in the trailer, so maybe it's a self-aware throwback to the crystally ff games. Didn't pay too much attention to all that garble though lol.
>>4610 Is Amano on it?
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It looks so miserable and dull, and not in a fun way like Drakengard. But at least it's not j-pop boyband again so I might check it out even.
>>4610 Looks like anime GOT. The protag even looks like John Snow.
Honestly can't believe I'm happy an MMO dev is in charge of this. That's how bad FF has gotten. Literally the only half-decent part of the franchise in recent years are the shitty MMOs.

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GETchan VN collaboration project Comrade 06/08/2020 (Mon) 23:57:18 No. 1546 [Reply] [Last]
So our idea was as follows (as I understand what we discussed) We want to make a VN in Ren'py because the software/coding is pretty easy. moo_moo knows how to code python for the backend hardkoba does nice sexy art for the characters spurdo does 3d and 2d works and can possibly do the backgrounds and/or other design elements caballo is a writer and can write the novel bit pepe_pp does writing and some art and can assist with those moo_moo also does music (electronic) so can handle that Other people may want to contribute with their skills of course. Plot concept: Main character lives in present day Earth sadly because capitalism and the ongoing social collapse sucks. He possibly idly signs some form agreeing to be part of some preservation experiment if he dies. He then dies shortly afterward, either through suicide or through random accident/calamity

Message too long. Click here to view full text.

Edited last time by caballo on 06/08/2020 (Mon) 23:58:07.
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I don't care what anyone says, but I really enjoyed Katawa Shoujo and it really opened me up to the possibilities of the VN format. I even used to lurk the damn Katawa Shoujo generals for a few months. I'd play the shit out of whatever comes out of this project. Hell, I'd definitely support knowing that it comes out of bunkerchan. No particular requests from me, just make it... Interesting.
So any new progress on the game?
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>>4951 Nothing new to share unfortunately.
Write and publish these: - Concept outline. An actually succinct outline, not the wall of text in the OP; - Design document (WIP is fine); - Team composition; - Budget, if any. In a place that is publicly and easily accessible. Also post updates and other important tidbits from the chat there. Why? (Would be) Contributors get all the information they need quickly and can look back. It's a billion times easier for people with experience to extend, or really do anything with, this project. If not, you're asking too much and will repulse people. The project can be adopted by another group/person/team if needed. >>1745 >>1753 >>1765 Gabber gang https://www.youtube.com/watch?v=cf-mkvn3PTk
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>>4951 It's going to be a very educational experience, believe me. We are going full edutainment. There will be a scene explaining labor vouchers and black markets. Here's the exclusive sneak-peak: Some dude: Guys, can you get some things for me with your labor vouchers? I need my vouchers now for something else and I can't wait. Woman1: That's technically illegal, you know. Woman2: Yeah, but it's not like a big crime. What's the thing you need your own vouchers for? Dude: I failed my sex-license test *sobs* again. I want to retake it as soon as possible. Woman1: But taking the test is free‽ Woman2: Not if you fail that often. Dude: *nose makes wooshing sound as he turns to the camera* C-can you help me with my sex-license problem?>>4951 >>4951

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free puzzle games Comrade 10/07/2020 (Wed) 23:27:55 No. 4985 [Reply]
Here are three puzzle games for the Nintendo Entertainment System made by enthusiasts in the 21st century that you can play in emulator for free. In each of these titles the level is a single screen. Multidude: Side-view. Guide the dudes to the exit doors (each dude uses up one exit because video-game logic). The dudes have different abilities: One can shove blocks, one can fly and so on. They can also climb on top of each other. http://www.retrosouls.net/?p=824 Alter Ego: Side-view. (Not to be confused with an old classic of the same name that goes through a life in fast forward and asks you questions.) You have a phantom buddy that mirrors your movement and you can switch places at the press of a button. You finish a level by collecting all purple pieces and sometimes also green pieces that only your phantom buddy can collect). http://www.retrosouls.net/?p=468 Gruniozerca 3: Top-down view. Destroy all blocks and make it to the exit. There are different types of blocks like teleporters and exploding ones that damage their surroundings. There is also a carrot item that gives you the ability to jump over block-width gaps for the duration of the rest of the level. https://mteegfx.itch.io/grunio3 I found Multidude really bland at first compared to Alter Ego. There is no music and everything looks the same. But the later levels get really tough, which makes it memorable. Alter Ego has changes music and graphics every couple levels, but this the regular makeover in presentation isn't accompanied by new mechanics (how about some switches or enemies that only hurt your phantom buddy?). Getting through a level in Alter Ego is a matter of seconds, even the last level. The later levels in Multidude get really tough. It happened several times that I started a Multidude level before going to work and failed to solve it, thought about it while at work instead of whatever I was supposed to pay attention to, and then solved it after going home. The last level of Multidude is some maddening stuff with the exits high in the sky and you have to build a structure to reach them without trapping yourself. Gruniozerca 3 also gets tough in the later levels, but when you fail a level a couple times you get offered a demonstration how to do it. There are 24 levels (plus a survival mode with computer-generated levels). In level seven it introduces three new elements at once. I feel you should only introduce one new element at a time and I for one would have thrown in a few more simplistic levels for that purpose. When your strongest point of criticism of a puzzle game is that it is missing a few dumb and bland levels it's a pretty good one.

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Difficulty in vidya games Comrade 07/18/2020 (Sat) 21:01:08 No. 2998 [Reply]
There seems to be a bit of a war that went on between the SJW and GG boys back in the day about the topic and I was pretty interested in it suddenly since I play a fair few vidyas that could be said to be on the harder side. That being said I think that the wank over difficulty is a bit pretentious at times.
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>>4824 I think there's exceptions, especially complex sims, strategy games, and the like. but for the most part if a person can't handle a game on the standard difficulty level they shouldn't even bother playing because they're not engaging with it in any meaningful way.
>>4930 I think something also needs to be said about over-hard games, I'm talking battlefield 3 hard, no warning of enemies, quick ttk, that shit, because it exists and shouldn't be praised for being that hard, I'm not saying sekiro is too hard (never played it) but I think we should consider the other side of the problem
>>4932 >battlefield 3 hard I find it "hard" to play the cancerous festering pustules still masquerading as Battlefield games.
>>4827 Nobody is forcing you to play them. >muh markets Kinda funny to see leftoids care so much about that. >>4915 >Some wokoid, fragile game journo Stopped reading there. /v/ermin really care about what "video game journalists" (lol) have to say, huh? >>4930 >they're not engaging with it in any meaningful way Most games released in the past two decades aren't all about gameplay, for better or for worse.
>>4954 It's not about being forced to play, it's about there being nothing to play.

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hoi4 femboy mod tan, femboy 09/23/2020 (Wed) 01:02:10 No. 4744 [Reply]
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>>4903 idiocy
>>4753 >>4769 >>4770 >>4771 >>4772 >>4835 >>4903 >>4912 Shut the fuck up you retards
>>4912 autism
>>4929 idiocy

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Piracy Comrade 05/12/2020 (Tue) 05:54:50 No. 581 [Reply]
Piracy general thread. Feel free to discuss the subject of piracy but ABSOLUTELY UNDER NO CIRCUMSTANCES POST ANY LINKS.
Edited last time by space on 10/06/2020 (Tue) 15:13:25.
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>>3222 I'm not a "Soulsborne" fan per se, but I played Dark Souls for the first time just over a year ago and it enthralled me. There are just so many exciting moments in that game - the hellkite dragon, getting chased by a Black Knight, walking into the Undead Parish and getting hit by a beam of light from out of nowhere, fighting gaping Gaping Dragon, crossing Blight Town and then finding out you can just waltz on over to Firelink Shrine, chilling in Dukes Archives etc. The environment designs are really inspired. Playing DS1 brought back those feelings that I used to get playing Ocarina of Time all those years ago. All other 'Souls-like' games seem uninspired in comparison. I unfortunately never got to play BB, but I did play Sekiro for a little bit and that just seems like a shit game to me.
>>3222 I like the gameplay loop. >>4598 >I did play Sekiro for a little bit The game really gets better once you get a handle on the combat.
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igg-games puts bitcoin miners in your system and slowly fuck your system they made there own DRM and they put it on games they put ads in there games Better Piracy Websites: [Links removed]
Edited last time by space on 10/06/2020 (Tue) 15:14:40.
>>4922 Hmm, I used IGG for 2 games I currently have (Shovel Knight collection and For the People). Any way I can check if they got bit miners, as in what should I look for in processes menu?
>>4923 i know they did not sure if they do it anymore because i know people where picking up on it. you don't really have a way to check because from what i have told it is very well hidden.

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any chess guides for absolute beginner? Comrade 10/03/2020 (Sat) 19:52:55 No. 4906 [Reply]
i'm interested in learning chess. also what is the best place to play chess online againts real people?
>also what is the best place to play chess online againts real people? Probably https://lichess.org/ Also there's a thread for chess you might want to check out --> >>3544
chess.com has plenty of resources to learn chess. they have interactive lessons and a beautiful, simple to understand UI.
>>4906 https://www.youtube.com/channel/UCHz5JQAUSkjxrosDIWCtEdw this channel kind of helped me get more into chess


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