>>1590
Yeah "2010s" covers everything from present day (even midrange cellphones now have quad-core 2>GHz CPUs, 3> GB RAM, Vulkan-capable GPUs, & 720p screens) back to 2010 (netbook/nettop PCs with <2GHz single-core CPUs, <1GB RAM, D3D6/OGL2 GPUs, and sub-XGA screens were sold in large quantities)
Note that if you're fortunate enough to be using a desktop with at least a single PCIe x8 slot (even a crappy low-profile/riser one without dedicated electricity), you can massively increase the number of games it can play by spending $40 on a GPU and more RAM from eBay.
>>1598
>Emulation, even my mid 00's potato could emulate N64 and PSX games
>And of course, any PC game made in the early 00's or before should work unless it was a cutting edge title.
This. Note that depending on how new your OS is, you might have to multiboot or use emulators for older PC games, with the recommended emulators being DOSBox for Windows 3.11 and older
(or better yet play Mac/Amiga/Atari/X68k/Towns/etc. ports if they exist since WinTel was utter dogshit before 95), PCEm for Windows 95-to-XP. If you have Linux installed, WINE has perfect compatibility with a surprising number of ancient Windows games that newer versions of Windows don't. Backward compatibility across Windows Vista/7/8/10 is generally perfect, with only an occasional trip to PC Gaming Wiki needed for usually simple fixes.
Some useful wikis:
https://vsrecommendedgames.miraheze.org/wiki/Main_Page
>generally pretty good newbie recommendations and brief descriptions of the best games for various platforms, eras, and genres. note that some redditor shit taste contamination occured in the early '10s, though this has mostly been cleaned up by /v/irgins.
http://emulation.gametechwiki.com/
>thorough yet approachable up-to-date guide to emulators, emulation configuration, and underlying technology technology
https://pcgamingwiki.com/
>exhaustive game-by-game guides for compatibility, configuration, optimization, bugfixes, and quality-of-life mods/hacks for pc games of all ages