No.27618
>>27617All wars are slow, unless one side is getting absolutely destroyed. Nobody wants to take a random bullet, so both sides use shitloads of ammunition/time to avoid exposing themselves. So yes war is slow, usually. If you take the enemy by surprise then less so but that's pretty rare.
No.27620
Depends on the region. There is a substantial lack of artillery in Arma 3.
No.27623
>>27620Artillery usually makes combat even slower, tho.
No.27641
>>27620We once had a PvP event with a couple of mortarmen on the opposing side, so not even real big boy artillery, and it was a horrible experience. My entire squad got wiped like 30 min into the game by a well placed drone coordinated mortar strike. I can't imagine what would have happened if we gave them "real" arty
No.27643
>>27641irl what you have as a result of this is concrete bunkers burried deep underground connected by tunnels with the occasional breakthrough via superior artilery and mechanized pushes.
No.27644
>>27643Assuming staff could afford that and were willing to blow the funds for it yeah
No.27652
>>27641Immersive Ukraine simulation for western mercenaries. kek
No.27656
>>27652Kinda real tho. ArmA 3 went out to create a combat environment we had not seen until Armenia vs Azerbaijan or Ukr vs Russia now and in hindsight they were on point
No.27674
>>27656Of course they were. ArmA is a commercial version of a real combat sim that real soldiers play.