No.33764
Cruelty Squad already happened.
No.33768
PS2 era graphics, designs and tropes are ripe for a comeback but indie devs haven't even catch with PS1 graphics yet.
Is making a 3d game really that hard?
Last moth I tried out The Punisher and God of War 2, the gameplay is simple, they just stick to a design and stick with it but the presentation is fantastic, real time capsules of that era's culture.
No.33790
graphics in modern games dont even look better
they're just unoptimized
>why arent they optimized?
because it doesnt sound cool to Wall St investors who are paying for the game's development. to them optimization, good music, good art design, good level design etc is pointless time-wasting fluff that gets in the way of slapping lootboxes on shit
No.33958
>>33764Thats doom graphics
No.33963
>>33765>2D pixel art naturally has limitations in the FPSLike what? I think you can create any FPS in 2D with enough effort. Serious Sam even.
No.33966
>>33963It's mostly the issue of Physics.
No.33969
>>33967I thought people bought Zelda etther because it's Zelda or because they own the Switch.
No.33971
>>33970The PS2 is the bestest game console ever made.
Fite me.
No.33972
>>33971I will, because it was the NES. PS2 carries with the amount of gems but NES's graphics are timeless, it gets the most homebrews out of any console.
When it comes to the quantity of games instead of pure graphical masturbation then it's… Steam Deck. Just emulate all your games here and you won't need any console, the Xbox ports of PS2 games also have better graphics.
No.33973
>>33972 (me)
But honestly, Master System and Pocket Color need more fucking love. Have you seen those animations in Pocket Color games? That's fucking sick.
No.33975
>>33972>I will, because it was the NESTo be fair, I was mostly saying that out of nostalgia for the PS2 lol
but I'm not changing my mind, PS2 is still bestest console to me!>Steam Deck. Just emulate all your games here and you won't need any consoleI've never tried it out Steam Deck, is it really worth it? Also, being able to emulate games on a handheld sounds great.
>>33973>Have you seen those animations in Pocket Color games? That's fucking sick.Oh yeah, Metal Slug 1st Mission's and 2nd Mission's animations are pretty smooth considering the game looks like a Game Boy Color game otherwise. Then again Metal Slug animations are always really well made.
No.33982
>>33975the only good thing about the ps2 was its game library. and maybe its dvd player. it sucked at everything else
No.33983
>>33982It's a game console, all it needs is good games
No.33984
>>33975>To be fair, I was mostly saying that out of nostalgia for the PS2 lolI'm a PS2 owner myself but I don't really feel that attached to anything from my childhood honestly. Though PS2's library is pretty awesome. It outlasted its competitors too. It's pretty similar to the NES in that regard however.
Regarding Steam Deck, I think it's worth it, although I'd want a more libre GNU/Linux distro on it so I can play DRM-free games without a hassle and bloat.
No.33985
>>33983>It's a game console, all it needs is good gamesThat's false, consoles are a type of computer hardware, hardware specs, features, the operating system and online play also contribute to its quality.
And that's why Nintendo Switch is not considered shit only because of having Nintendo games on it, it's a worthless piece of plastic without its exclusives. The main target audience of Switch is normies who don't know any better and fanboys who'd play Nintendo games even on bloody Virtual Boy.
No.33986
>>33985 (me)
Wait, if Nintendo punishes fans for expressing their love then does Nintendo even care about its fans buying its games or does it just exploit their faithfulness?
No.34036
>>33985PS2 specs were perfectly fine. Online play for its time was also decent.
No.34144
>>34139Also see Xavier: Renegade Angel
No.34188
>>33795What game is the first screenshot?
No.34189
>>34188Final Fantasy Type-0
No.34190
ps1 and ps1 graphics feel so oddly dreamlike and comfy, realism could never
No.34196
>>34190my point is that the realism of PS2 era is enough, anything beyond that is entirely a waste of space more often then not.
No.34919
>>33989TBH, Quake's graphics are kinda stylish. Stylish games never age, look at JSR or GGXrd.
>>34036>PS2 specs were perfectly fine.Not in today's landscape. Of course if we were stuck at PS2 graphics it would be fine. But we are not.
>>34196>my point is that the realism of PS2 era is enoughThe only major problems of the PS2 graphics are the lack of polygon aliasing and low-detail and pale pre-baked shadows and low-scale textures. Smooth the polygons in post-processing, sharpen and darken the shadows, upscale the textures and VOILA! Your average PS2 remaster is complete.
No.34920
>>34919 (me)
I'd also add that the global illumination became so good that ray tracing doesn't really change that much and is more useful as a remastering tool like in the case of Minecraft or old games that RTX Remix supports or… Fortnite. It isn't even extensively utilized in modern games because it's graphically taxing.
No.34921
>>34919 (me)
Also, I dunno what it is with shadows in AAA games but they're often lighter than they need to be, some shade of blue or light-gray. I don't get it. Why? You darken the shadows and the game already looks better. Is that the jagged edges thing?
No.34967
Popular games like Lethal Company and now Content Warning feel like they could have come out in the 2000's, so that kinda proves it
No.34970
>>34921AAA is made to look least terrible on trash tier TVs for console gamers. Dark shadows are washed out to ugly backlight bleed gray on garbage LCD panels.
>>34967>2000s is when eye gouging filtersContent Warning renders multiple viewports and encodes the video. 2010s tech.
No.34973
>>34970Are you saying that older games look better on a CRT screen? Even Team Fortress 2? Because that game's shadows sure are washed out.
No.34986
>ctrl+f ultrakill
The combat is great (it's the main focus) and it's got a pretty interesting story, perhaps not long, but fleshed out. Unless I'm misunderstanding what PS2 graphics means here. Like engine-wise or stylistically?
No.35010
>>34986It's almost PS1-like though.
Unique IPs: 28