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Comrade 10/21/2020 (Wed) 18:34:21 No. 5421 [Reply]
Does this actually mean anything? A lot of my friends on anarchy servers have been freaking out because of this, personally I think it to do with not being able to use alt websites. https://www.minecraft.net/en-us/article/java-edition-moving-house
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>>5917 >Minecraft is a testament to greed from start to finish. But how could it possibly be that since it's unfinished? Checkmate Notch haters.
It's fucking insane that they're forcing this. So if i don't move to Micro$oft this game i've owned for nine years is no longer mine to play? All my shit gets lost? Retarded. Fuck Notch for selling out to Pedo Gates
>>5920 Of all the bullshit people hate Notch for, selling out to Microsoft is the worst thing by far.
>>5917 >Minecraft is one of the greatest cons of independent game development ever. This is just a meme repeated by people who hate Notch and/or Minecraft, and never liked it in the first place. It's a cultural phenomenon with a massive following in multiple generations of gamers. The "Minecraft was ripped off from Infiniminer" is a bullshit argument, games and media borrow from each other all the time, sometimes rather blatantly. Just because infiniminer came first doesn't mean that it should lay claim to the concept voxel based mining/building forever. That's capitalist intellectual property logic. As for Minecraft being "unfinished", that's also bullshit, it's a sandbox game, they could keep adding new features until the end of time, it would never be "finished" in that sense. Some things planned early in development never came to be, but that's just how game development goes sometimes. > Exile III, Wind & Water Puzzle Battles, Hellsinker, or impressive community open source projects like Battle for Wesnoth Are you joking? None of these are anywhere near the level of Minecraft. The only legit criticisms are the selling out to MS and promising that the game could go open source eventually.
Notch is a retard and Micro$oft sucks. Move on to greener pastures and help development of free as in freedom alternatives.

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Aren't the Stormcloaks like Skyrim's Alt-Right and White Nationalists? Comrade 10/25/2020 (Sun) 04:58:47 No. 5876 [Reply]
The 'imperials versus stormcloaks' situation in general. What would you think of it? Did the story writers anticipate the rise of 'the alt-right' irl in a way? The Thalmor might be the Neoliberal billionaires and their supporters or the Bilderberg meeting's members. Best comparison I can think of.
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>>5876 Stormcloaks are a religious, isolationist kingdom that wants to shirk their obligations to the empire mostly just because it is going through a rough patch The Empire is a pluralistic and multicultural empire which is basically what the Roman Empire would be if it lived up to its best values, but because of their weak response to the Oblivion Crisis + the rise of the Thalmor, they have been heavily reduced in territory to Cyrodil, Skyrim (for now), and High Rock, with an informal alliance with Hammerfell. The Thalmor are an outright genocidal supremacist religious extremist group. The Aldmeria religion quite literally says that the high elves are basically descendants of the gods trapped to live in the material realm because of the trickery of Lorkhan, and that humans are by extension basically demons who came out of Lorkhans trickery. As such they basically see humans as less than people and totally disposable, and the only reason they aren't doing mass-genocide of humans is because the Empire has still somewhat stopped them. In the meantime though they've taken to genociding their "fellow" elven brothers in the Wood Elves because they think they have deviated from the divine form by... mutating over the several thousand years they have lived on their continent. Oh, did we mention that Ulfric was in the pockets of the Thalmor, and thus is probably literally a plant and the whole civil war organized to weaken the empire for the upcoming round 2? tl;dr, the Thalmor are evil, the Stormcloaks are retarded, the Empire is imperfect but the best choice in the situation.
>>5882 All of this is correct, but there is another dimension to it than that. The truly cursed element is that the Thalmor are kind of right. Not necessarily that the 'correct' thing to do is to genocide to return to oneness, but rather that their plan at the very least would actually work. Because the mythology and religion of people in the Elder Scrolls world isn't a bunch of fake bullshit, it's very real in the context of their world, and magic and CHIM are constantly happening. Meaning that mer were elements of a timeless, spaceless everything-'god'-being (Godhead?) before Lorkhan tricked the Aedra to make the world (among other things); also I forget where men come from in the lore, I think they're also originally from the same place and were mer but got corrupted somehow, not sure though. Thalmor are still going with the most insane and evil possible solution to something that isn't necessarily a problem though, as existing materially rather than ethereally is something they've chosen to perceive as a problem that needs solved. And Stormcloaks is definitely the Thalmor ISIS: funded solely to sow discontent and weakness in the region regardless of who wins in the end.
>>5882 >Ulfric was in the pockets of the Thalmor Unless you man captured and fed false info to manipulate him, no? The same documents also says that the Thalmor want NEITHER to win. Mind you I otherwise agree.
>>5905 >that the Thalmor want NEITHER to win <whole civil war organized to weaken the empire for the upcoming round 2
>>5905 The Thalmor would like "No one to win" as to bleed the empires resources dry so that when the next war starts in 20 years they can storm into the imperial city blow up the tower and GG no re everything is Void! That dosen't mean that the stormcloaks winning would not basically be game over for the empire anyway. Unless Hammerfall was able to resist the impending Thalmor invasion of allthe lands of man and High Rock somehow remained loyal to the empire even eithout any land connection to cyrodil.

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Metro thread Comrade 07/30/2020 (Thu) 17:40:53 No. 3378 [Reply]
So I'm playing exodus and it's just another boring shooter - you run, you shüt, you grab loot. But this part, when I've arrived at Yamantau, I've shit my pants at. They literally portray soviet (or russian, idk about the lore) government as a group of blood crazed cannibals feasting on their braindead subhuman people. Holy shit. Ukres just can't keep their bullshit off. Is this kind of subtle sociopolitical commentary gonna continue?
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>>4192 >secretly ukranian fashu Is this supposed to be sarcasm or unironic?
interesting article related to the whole Soviet aesthetic thing in vidya https://archive.is/cM6bw
>>5152 thanks for sharing. I find it weird though that they said that Russian setting is not common. It seems like a lot of modern games are picking up the post-Soviet aesthetic... PUBG, COD Warzone, Escape from Tarkov. I guess it all started with ARMA 2 and DayZ, but at the same time that was probably influenced by STALKER and Metro.
>>4178 Isn’t Freedom supposed to be kind of Anarchist?
>>5870 Yes and like all good Anarchist organizations it is secretly funded and controlled by Western intelligence agencies hence why all their weapons are top of the line NATO mainstream :^)

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DEMOCRATIC SOCIALISM SIMULATOR Comrade 07/10/2020 (Fri) 21:22:48 No. 2273 [Reply]
The game is about "you" a newly elected democratic president with a mayority in both houses getting all those sweets reforms passed, mantaining a deficit and fighting against climate change and for workers rights. It's about going Allende but withouth a Pinochet (or an american embassy) around. I think it's pretty good. But it sugarcoats the level of reaction a socialist goverment would get.
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>>2289 Yeah, me too. Wait a second https://mega.nz/file/eN8k2ISa#qiKAsLGV1nHBdJS5xgQ8vfR7dp5ssaZZwsKXGnBKL_U This is the one I downloaded. So yeah, check it with your antivirus and you have save almost 3 dollarinos.
>>2273 >It's about going Allende but withouth a Pinochet (or an american embassy) around. Oh how woefully wrong you are
>>2273 >>2276 you can eventually get coup'd, you just don't start off with a threat of a coup.
>>5839 ? How? >>5842 Well, that's the sugary part
>>5871 Bring troops back and dare to cut their budget and they will coup you

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/leftygsg/ Comrade 08/22/2019 (Thu) 06:25:11 No. 4207 [Reply] [Last]
Thread for discussing grand strategy and similar games
Should 4X games be allowed in as well?

Also posting a link to Napoleon's Legacy, one of the few good things to come out of /gsg/:
https://github.com/napoleons-legacy/mod
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>>4468 Ok, I have tried it out now. Haven't yet properly sunk teeth in, but have a good look. It looks really solid. My complaint about lifestyles wasn't waranted, they work fine and you can switch between most of them, though I do worry that this might create "meta builds". Also I was mistaken, there are practically no EU4-ification. Schemes at worst can resemble the dice roll sieges, but that was basically the same in CK2, except now there is a UI element to show this. Otherwise the game seems like CK2+, just a general all-round upgrade along with new stuff. But there is one niggle. The UI feels bad. Maybe I was too used to CK2, but the new one feels bad. It's too spread out: character, dynasties, religion and culture in one bottom corner, currencies in the opposite top corner and all the rest important panels down from there. I guess I'll just have to learn to use the hotkeys, but why the hell couldn't it just be all together in the bottom with the character, or the same as in CK2 - at the top, like in every single other PDX game.
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>>4538 Another shitty UI problem - army counter doesn't at all correspond to where the army actually is, so it results in me clicking the wrong provinces thinking that the army is in the one where the bar is. Also they decided to move the different holdings out of a single abstract bar representing the province and instead onto the map itself, which is extremely shitty to use, clutters the map and only adds aesthetic value. Picrel explains better I think. The game is great, but the UI is total dogshit.
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So starting as some duke in France in 867 I got the highest score on a crusade in 955 and someone from my house that I randomly picked as benefactor got rewarded the Kingdom of Jerusalem. The game then asked me if I want to play as him instead and I said yes. Had the decision of converting to local culture and Muslim and I did. Swore fealty to the Abbasid Caliphate afterwards, won several crusades against troops led by people from my own dynasty but Catholic, and later claimed the throne of Abbasid in 1098. After that I put the game on observer mode and went to sleep and woke up to world being in 1723.
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EVROPA!
>>4209 looks alright, what's the mod?

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AAAAAAAAAAAAAA AAAAAAAAAAAAAAA 09/21/2020 (Mon) 15:28:55 No. 4711 [Reply]
AAAAAAAAAAAA
28 posts and 3 images omitted.
>>4765 >reaction time biased What are you smoking? Any fps no matter the game is reaction based.
>>4716 >Only one I'm kind off sad about Wolfenstein is the only one of those franchises that's irrevocably tanked as of late, and needs another reboot. >Its going to shit it self soon in a crash resembling the Atarii collapse Crashfags are delusional. Vidya industry is bigger than ever, having outgrown every single form of old media (movies, music, books, etc.) other than TV, and has continued setting growth records every year, in particular being one of the few major winners during lockdown this year. Even the mythology of "The Great Crash" is basically just Atari/Nintendo propaganda, both PC and arcade were totally unscathed through 1983. There has never been a crash. The only vaguely plausible cорe I've heard from crashfags on /v/ is a theory that the over a hundred of billion dollars a year from tens of millions of "core" gaymurz and a billion casuals, comes entirely from a small number of mega hits like Fortnight and LOL, as opposed to a larger number of smaller blockbusters in other media, and that the population of "high attach rate" gaymurz stagnated back in the '00s. I haven't found enough stats to completely debunk it, but a quick sanity check of blockbuster vidya revenue contrasted with total industry take indicates it's unlikely. >>4750 Speaking as a Macfag, M$ singlehandedly killed everything good about Bungie, Halo, and the FPS genre itself by the time it shipped on XBox, see the Halo thread: >>3387 >>4764 >halo

Message too long. Click here to view full text.

>>4756 halo's campaign wipes the floor with most sp arena shit from the 90s. Not everything needs to be built around bunnyhopping autism or mp.
>>5873 Damn normie.
>>5854 >Vidya industry is bigger than ever, having outgrown every single form of old media (movies, music, books, etc.) other than TV, and has continued setting growth records every year It kinda sucks, because about a decade and a half ago I was deadset going to start working in the industry, but parents and boomers scared the shit out of me so I ended up doing logistics. Now it's a billion dollar industry and logistics is being automated. fml

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Rouge-like games Comrade 10/07/2020 (Wed) 20:14:47 No. 4975 [Reply]
just wanted to talk about some rouge-likes, maybe discover some i dont know about yet and know wich ones are your favorites
13 posts omitted.
>>4989 A bunch that originated from the home computer milieu, as opposed to the *N*X milieu, so they have actual GUIs. IVAN and Castle of the Winds are two I'd recommend. There's also some more casual examples like Jupiter Hell, and console roguelikes such as Mysterious Dungeon. >>5103 The Discord is unironically killing Cataclysm, the game needs an active major fork so SO badly to break the circlejerk, almost as much as the abomination that is modern DCSS.
>>4977 ss*th made a video about, so get ready for some nazis too
>>5857 The salt is pretty hilarious, especially considering how softball the review is for him.
Since there's two 'rogue-like' topics now, please use the other one, I'm gonna anchor this one, because the title didn't spell 'rogue' right.
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>>5859 Okay

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/aoe/ Age of Empires General Comrade 09/20/2020 (Sun) 02:22:40 No. 4681 [Reply]
Rogan?
The new cutscenes narrations suck such as that of Attila's campaigns. Heard there might be a mod for it but still seems senseless that the vibe of the original narrations were just butchered that way for whatever reason.
>>4796 The narration in William Wallace campaign got shafted as well.
>>4681 My shit PC can't handle any of the Definitive Editions. FUCK >>4797 At least now it's not a fake Scottish accent
>>4681 I wish they would redo the first AoE Basically 1.5, basically AoE2 but in Ancient times, because ancient times had way more things going on back then and AoE feels just barebones. Also AoE3 is just whack. While the game is not bad, it's design is all over the place.

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4X Games - Civ, Alpha Centauri, Shadow Empire Comrade 07/01/2020 (Wed) 11:57:55 No. 2093 [Reply]
General for 4X games, but also an opportunity to introduce you all to a new game called Shadow Empire. The game has an incredibly deep planet generation system that affects gameplay massively, including rotation of the planet (lol), makeup of the atmosphere, terrain, mineral deposits and alien life. It also has a logistics system to make you supply your units with food and ammunition, if they run out of supply they'll be very weak so you need to keep expanding the supply lines to the front and also making sure the enemy cannot cut you off. Obviously being encircled is very bad news for your troops. You start as a minor "Regime" and your goal is to conquer the planet after the previous galaxy wide regime collapsed sending most of it into civil war and apocalypse. Each regime can be run differently and has different perks based on decisions you make throughout the game. For example if people start striking you can send in the army to deal with them (autocracy) or just pay them off (democracy), alternatively you can avoid the situation entirely by administrating the zones well, but that may lead to other troubles like a lack of credits for purchasing resources. You can run a mix of different systems so your decisions aren't set in stone for you but there are bonuses to always picking a certain method like unique units and stratagems, which are like ideological playing cards. TRAILER: https://www.youtube.com/watch?v=p8XAh8Wii4k PURCHASE: https://www.matrixgames.com/game/shadow-empire (more screenshots here showing off features) CRACK: https://www.skidrowreloaded.com/shadow-empire-v01-03-00/
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>>2146 >peaceful mission established to create a new home for mankind as Earth dies >captain of the ship is murdered >everyone else decides to go bunker on head retarded and immediately declare succession from the mission we all agreed to so they can run retarded hellstates according to their own autistic ideas about what humans should be and kill each other over it >mfw
>>2093 Wait, why is this thread simping for shadow empire?
>>2150 Staple moment. >>2151 I wanted to talk about it but it's such an obscure game in a relatively obscure genre I put it into the main body of a 4X general instead so it wouldn't fall into irrelevance. Do you not like it/surprised to see it/think I'm being paid to shill it?
>>2146 Eh, I don't think Santiago is a leftist at all, she's more of a militarist to the point of nearly a fascist. I read the info on the wiki and she goes from being in the Red Panthers to being a cop enforcing martial law with distinction which speaks for itself. I think the writers just didn't think of or understand what they were writing, plus these descriptions were written for GURPS Alpha Centauri according to some other page on the wiki. From what I remember of my /tg/ days the creators are huge libs, and have 0 real understanding of politics or history. I wouldn't be surprised if it was something retarded like a Native American Panther offshoot full of Mexicans going by the average RPG
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>read the quotes >read the manual >read the backstory >read the game files that moment you realise that quirky anarchist hacker chic is even more evil than mf Yang

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VGM discussion thread Comrade 05/24/2020 (Sun) 17:22:17 No. 662 [Reply]
share classics, discuss what soundchip/soundfont/synth/whatever the fuck is the best, worship Shinji Hosoe tracker/demoscene/chiptune stuff is welcome too https://www.youtube.com/watch?v=Fv-2XIhmxPE
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>>664 That is really fucking good. Do you have more early 2000s arcade stuff to recommend? That specific period of time is quickly becoming a golden era for me. https://www.youtube.com/watch?v=JUP_yAmJbNU (doesn't really fit the bill, but still)
>>684 I played the XX series religiously until Ishiwatari and the rest of AWS betrayed me with Xrd. Ishiwatari's music since Overture hasn't really impressed me, and I get the sense that he might have been a one-trick pony since most of his good themes really just stole riffs from classic heavy metal songs. Guilty Gear Isuka on the other hand has a great little original soundtrack that he had nothing to do with.
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https://youtu.be/g71VyuYKdVI https://youtu.be/4sicsAugI-k https://youtu.be/cyWvSJe1nAI https://youtu.be/Pdd2CNlcqn0 I got an obsession with DOS games and soundcards of that era. Why don't we hear about them more often? Theses OSTs were totally different than japanese ones for consoles at the same time, because of the technology but also in the composition. The MT-32 is my dream machine, I currently own a SC-88 that I used for Touhou and it was... something.

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